So I have an android game which is using unity, and I looked for scripts inside dll and know exactly what should I change in C# code, I mean I reverse engineered this app almost completely. What should I do next? Complile it? But how?
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2Prepare yourself to have **legal troubles**. – Phantômaxx Jan 15 '16 at 08:02
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You can use use AAPT (Android Asset Packaging Tool) to decompile-recompile apks. For more information how to use it, below references are given:
http://elinux.org/Android_aapt

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Geeky Singh
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Somehow, good articles and good references, but did you try that yourself ? – ʍѳђઽ૯ท Jan 15 '16 at 08:29
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Yes, I already tried aapt command using console and earlier I made a tool in VB.NET to decompile/recompile apk. Here is link to my tool: http://forum.xda-developers.com/showthread.php?t=2043145 – Geeky Singh Jan 15 '16 at 09:23
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No, i mean, with a compiled android application which is written by android studio ? – ʍѳђઽ૯ท Jan 15 '16 at 09:25
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I tried with a compiled android application which was written by Eclipse. – Geeky Singh Jan 15 '16 at 09:30
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So, you haven't tried that with Android studio output, i should try that i guess. – ʍѳђઽ૯ท Jan 15 '16 at 09:31
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Hope you can't do that with Proguard Obfuscation
limit.! Especially, for Android applications which is written by Android Studio
.
I mean, if one app compiled(for android studio f.g), Progaurd
will do the Obfuscation
and you can't even see the right codes.

ʍѳђઽ૯ท
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The app which I am working on is not obfuscated, the code is clear, but I need to compile this app with slight changes of code. Is it possible to compile with android studio? – rint Jan 15 '16 at 09:02
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1if you have experience with android programming, you can copy them and creating a project for that and then change the values or addreses and compile it, otherwise, it's not directly possible! – ʍѳђઽ૯ท Jan 15 '16 at 09:04