I have a SceneKit view like so:
mySCNKitView.scene = a SCNScene
mySCNKitView.overlaySKScene = a SKScene
Now if I set the userInteractionEnabled
property on the overlaySKScene
, it has no effect i.e. it is always enabled and so I can't disable user interaction for the overlaySKScene
!?
All added child SKNode's to the overlaySKScene
will still receive user interaction…
i.e. this has no effect, it is always enabled
mySCNKitView.overlaySKScene?.userInteractionEnabled = true / false
I don't know if it is supposed to be this way?
But it seems like this is how one should disable user interaction for the overlaySKScene
…?