I bought a book and it suggested the use of the Android Studio Manager which I am now using. However when I try to utilize the emulator in this package it gets to the splash screen or a picture of a phone with android written on it and then stops.
I have left it running for up to an hour and a bit and it still doesn't get to a usable state although there is still activity taking place in the logcat file of the Android Device Monitor. This leads me to my first question, is longer than an hour an expected first load time for this particular emulator with my ballpark specs? It seems really excessive...
To clarify my AVD settings I am using an ARM cpu for API 23 with a 1080 x 1920 xxhdpi 4.3inch screen. I cannot use any emulators which require HAXM.exe as my processor does not support the VTx functionality. I am currently using host GPU setting rather than snapshot and have set the device RAM as 512MB in my AVD setup. So question 2 do these settings sound sort of sensible?
I do own an android device and am considering using it for my testing but am worried that I will spend forever bundling and installing apps on my phone if I try to use it as the basis for my learning. So question 3 is, is this the case or will the bundle time be quicker in the long run than waiting for emulation platforms?
Just to be clear I am at the hello world.apk stage of programming.
Any advice on speeding up the emulator so I can use it...