I've always wondered what is the best practice to create objects which have lists within lists within lists etc. Let's say I have this sort of object :
root = new CarrierTreeNode(null,
new CarrierTreeNode[] {
new CarrierTreeNode(new CarrierTreeItem("item1"), new CarrierTreeNode[] {
new CarrierTreeNode(new CarrierTreeItem("item1.1"))
}),
new CarrierTreeNode(new CarrierTreeItem("item2"), new CarrierTreeNode[] {
new CarrierTreeNode(new CarrierTreeItem("item2.1"))
})
});
and I want to generate this dynamically and also access and modify the lists/arrays within it dynamically. Is there a design pattern for this? Thank you.
To make it more clear, the constructor used here is like this : node (item, node[])