How can i put an UILabel over the thumb of UISlider...so that when i move the thumb....UILabel will also move....as it is on the thumb...
Any idea??
How can i put an UILabel over the thumb of UISlider...so that when i move the thumb....UILabel will also move....as it is on the thumb...
Any idea??
Try this
yourLabel = [[UILabel alloc]initWithFrame:....];
//Call this method on Slider value change event
-(void)sliderValueChanged{
CGRect trackRect = [self.slider trackRectForBounds:self.slider.bounds];
CGRect thumbRect = [self.slider thumbRectForBounds:self.slider.bounds
trackRect:trackRect
value:self.slider.value];
yourLabel.center = CGPointMake(thumbRect.origin.x + self.slider.frame.origin.x, self.slider.frame.origin.y - 20);
}
I could get most accurate value by using this snippet.
The "knob" isn't available per public API, so bad chances for hooking it up - if it is a subview at all and not just drawn directly.
So you should add you label to the same view as the slider (make sure you add it later so that appears over it). You can then listen for the value change events and place your label accordingly. It is linear scaling between the endpoints that you need to figure out at first, but it shouldn't be too difficult.
Edit with code:
yourLabel = [[UILabel alloc]initWithFrame:....];
// .. configure label
[[yourSlider superview] addSubview:yourLabel];
[yourSlider addTarget:self action:@selector(adjustLabelForSlider:) forControlEvents:UIControlEventValueChanged];
-(void)adjustLabelForSlider:(id)slider
{
float value = slider.value;
float min = slider.minimumValue;
float max = slider.maximumValue;
CGFloat newX = ...; // Calculate based on yourSlider.frame and value, min, and max
CGFloat newY = ...;
[yourLabel setCenter:CGPointMake(newX,newY)];
}
Note: untested code ;-)
Same answer with swift3:
let trackRect: CGRect = slider.trackRect(forBounds: slider.bounds)
let thumbRect: CGRect = slider.thumbRect(forBounds: slider.bounds , trackRect: trackRect, value: slider.value)
let x = thumbRect.origin.x + slider.frame.origin.x
let y = slider.frame.origin.y - 20
sliderLabel.center = CGPoint(x: x, y: y)
extension UIImage {
class func imageWithLabel(_ label: UILabel) -> UIImage {
UIGraphicsBeginImageContextWithOptions(label.bounds.size, false, 0)
defer { UIGraphicsEndImageContext() }
label.layer.render(in: UIGraphicsGetCurrentContext()!)
return UIGraphicsGetImageFromCurrentImageContext() ?? UIImage()
}
}
class ViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate, UITextFieldDelegate, UITextViewDelegate, UIPickerViewDelegate, UIPickerViewDataSource, UIScrollViewDelegate
{
func maskRoundedImage(image: UIImage, radius: CGFloat) -> UIImage {
let imageView: UIImageView = UIImageView(image: image)
let layer = imageView.layer
layer.masksToBounds = true
layer.cornerRadius = radius
UIGraphicsBeginImageContext(imageView.bounds.size)
layer.render(in: UIGraphicsGetCurrentContext()!)
let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return roundedImage!
}
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
let label = UILabel(frame: CGRect(x: 0, y: 0, width: 28, height: 28))
label.backgroundColor = .black
label.textAlignment = .center
label.font = label.font.withSize(12)
label.text = String(Int(round( backlightSlider.value * 100 )))
label.textColor = .white
var image = UIImage.imageWithLabel(label)
image = maskRoundedImage(image: image, radius: 14.0)
backlightSlider.setThumbImage(image, for: .normal)
}
Just add an imageview on the thumb of slider add a label on imageview
- (IBAction)valueChangedSlider:(id)sender {
handleView = [_slider.subviews lastObject];
label = [[UILabel alloc] initWithFrame:handleView.bounds];
label = (UILabel*)[handleView viewWithTag:1000];
if (label==nil) {
label = [[UILabel alloc] initWithFrame:handleView.bounds];
label.tag = 1000;
[label setFont:[UIFont systemFontOfSize:12]];
label.textColor = [UIColor redColor];
label.backgroundColor = [UIColor clearColor];
label.textAlignment = NSTextAlignmentCenter;
[handleView addSubview:label];
}
label.text = [NSString stringWithFormat:@"%0.2f", self.slider.value];
}
If anybody is looking for answer in Swift, please take a look of my answer here:- Put Label over UISlider Thumb
It'll work like a charm :)