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I just released a new version of my app and noticed that it says it's only compatible with iPhone 5s and later on the App Store, all of which run on 64bit processor. so my users with iPhone 5, 4s, and 4 won't be able to update the app.

I don't know if I changed anything unintentionally that has caused this, but I do want the users with 32bit architecture to be able to download the app.

as the picture below shows in my architectures I have armv7 and armv7s to support iPhone 4 and 5, so I don't know how to fix this issue.

enter image description here

on my info.plist I have,

enter image description here I greatly appreciate your help.

Thanks!

Mona
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  • Did you tested in an iPhone 5/4? – Ulysses Feb 10 '16 at 02:00
  • I don't have an iPhone 4/5. so no I didn't test it on them before releasing. but it runs on 4s simulator – Mona Feb 10 '16 at 02:03
  • You have in your info.plis UIRequiredDeviceCapabilities ? – Ulysses Feb 10 '16 at 02:20
  • I added a picture of it – Mona Feb 10 '16 at 02:49
  • I found 2 links, but, at a first look I did not see anything that can cause your error, http://stackoverflow.com/questions/26790554/ios-app-submission-missing-64-bit-support , http://stackoverflow.com/questions/28343242/how-to-convert-xcode-32-bit-app-into-64-bit-xcode-app – Ulysses Feb 10 '16 at 02:54
  • my problem is actually the opposite of these questions. They want to be able to supper 64bit, but I'm wondering why my program doesn't support 32bit. – Mona Feb 10 '16 at 03:14
  • Exactly, you have not the "right" setting for 64 only mode, thats why is confuse. – Ulysses Feb 10 '16 at 03:45

3 Answers3

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Finally i found two links for your requirements

64 bit details

And check your minimum deployment target ,if its sets to 7.0 then the xcode will do manage 64bit or 32bit .

also check this link

Kishore Kumar
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Build Active Architecture Only should be NO then you support 32 bit architecture as well.

Vanya
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When you archive your project please choose the Generic iOS Device, not any real devices.

ovo
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