I am migrating from Android to iOS (Swift). In Android UI elements are scaled up or down (height and width using "dp", layout_weight e.t.c) according to device size.
However I find this VERY difficult to achieve with Auto Layout's constraints, I want the elements in my UI to scale according to device size.
For example, in the shared image below, asides the compression of images to fit the screen width, every UI element has the same size, only looks like UI elements have been duplicated with same specs on all screens
This might help others in their migration from Android to Swift (I only pinned the width of the 2 ugly ImageViews below)
P.S: This is what I'm trying to replicate guys, this view to fit properly on all screens. Sorry for the blur, I'm not in charge of this project