I'm not going to address what the best algorithm to find all factors of an integer is. Instead I would like to comment on your current method.
There are thee conditional tests cases to consider
(divider * divider) <= number
divider <= number/divider
divider <= sqrt(number)
See Conditional tests in primality by trial division for more detials.
The case to use depends on your goals and hardware.
The advantage of case 1 is that it does not require a division. However, it can overflow when divider*divider
is larger than the largest integer. Case two does not have the overflow problem but it requires a division. For case3 the sqrt
only needs to be calculated once but it requires that the sqrt
function get perfect squares correct.
But there is something else to consider many instruction sets, including the x86 instruction set, return the remainder as well when doing a division. Since you're already doing number % divider
this means that you get it for free when doing number / divider
.
Therefore, case 1 is only useful on system where the division and remainder are not calculated in one instruction and you're not worried about overflow.
Between case 2 and case3 I think the main issue is again the instruction set. Choose case 2 if the sqrt
is too slow compared to case2 or if your sqrt
function does not calculate perfect squares correctly. Choose case 3 if the instruction set does not calculate the divisor and remainder in one instruction.
For the x86 instruction set case 1, case 2 and case 3 should give essentially equal performance. So there should be no reason to use case 1 (however see a subtle point below) . The C standard library guarantees that the sqrt
of perfect squares are done correctly. So there is no disadvantage to case 3 either.
But there is one subtle point about case 2. I have found that some compilers don't recognize that the division and remainder are calculated together. For example in the following code
for(divider = 2; divider <= number/divider; divider++)
if(number % divider == 0)
GCC generates two division instruction even though only one is necessary. One way to fix this is to keep the division and reminder close like this
divider = 2, q = number/divider, r = number%divider
for(; divider <= q; divider++, q = number/divider, r = number%divider)
if(r == 0)
In this case GCC produces only one division instruction and case1, case 2 and case 3 have the same performance. But this code is a bit less readable than
int cut = sqrt(number);
for(divider = 2; divider <= cut; divider++)
if(number % divider == 0)
so I think overall case 3 is the best choice at least with the x86 instruction set.