While I hate to discourage an admirable notion, you're playing with fire, my friend.
It's not merely sse2
access but any unaligned access. Even a simple int
fetch.
Here's a test program:
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <malloc.h>
void *intptr;
void
require_aligned(void)
{
asm volatile("pushf \n"
"pop %%rax \n"
"or $0x00040000, %%eax \n"
"push %%rax \n"
"popf \n" ::: "rax");
}
void
relax_aligned(void)
{
asm volatile("pushf \n"
"pop %%rax \n"
"andl $0xFFFBFFFF, %%eax \n"
"push %%rax \n"
"popf \n" ::: "rax");
}
void
msg(const char *str)
{
int len;
len = strlen(str);
write(1,str,len);
}
void
grab(void)
{
volatile int x = *(int *) intptr;
}
int
main(void)
{
setlinebuf(stdout);
// minimum alignment from malloc is [usually] 8
intptr = malloc(256);
printf("intptr=%p\n",intptr);
// normal access to aligned pointer
msg("normal\n");
grab();
// enable alignment check exception
require_aligned();
// access aligned pointer under check [will be okay]
msg("aligned_norm\n");
grab();
// this grab will generate a bus error
intptr += 1;
msg("aligned_except\n");
grab();
return 0;
}
The output of this is:
intptr=0x1996010
normal
aligned_norm
aligned_except
Bus error (core dumped)
The program generated this simply because of an attempted 4 byte int
fetch from address 0x1996011
[which is odd and not a multiple of 4].
So, once you turn on the AC [alignment check] flag, even simple things will break.
IMO, if you truly have some things that are not aligned optimally and are trying to find them, using printf
, instrumenting your code with debug asserts, or using gdb
with some special watch
commands or breakpoints with condition statements are a better/safer way to go
UPDATE:
I a using my own custom allocator am preparing my code to run on an architecture that doesnt suport unaligned read/writes so I want to make sure my code will not break on that architecture.
Fair enough.
Side note: My curiousity has gotten the better of me as the only [major] arches I can recall [at the moment] that have this issue are Motorola mc68000
and older IBM mainframes (e.g. IBM System 370
).
One practical reason for my curiosity is that for certain arches (e.g. ARM/android, MIPS) there are emulators available. You could rebuild the emulator from source, adding any extra checks, if needed. Otherwise, doing your debugging under the emulator might be an option.
I can trap unaligned read/write using either the asm , or via gdb but both cause SIGBUS which i cant continue from in gdb and im getting too many false positives from std library (in the sense that their implementation would be aligned access only on the target).
I can tell you from experience that trying to resume from a signal handler after this doesn't work too well [if at all]. Using gdb
is the best bet if you can eliminate the false positives by having AC off in the standard functions [see below].
Ideally i guess i would like to use something like perf to show me callstacks that have misaligned but so far no dice.
This is possible, but you'd have to verify that perf
even reports them. To see, you could try perf
against my original test program above. If it works, the "counter" should be zero before and one after.
The cleanest way may be to pepper your code with "assert" macros [that can be compiled in and out with a -DDEBUG
switch].
However, since you've gone to the trouble of laying the groundwork, it may be worthwhile to see if the AC method can work.
Since you're trying to debug your memory allocator, you only need AC on in your functions. If one of your functions calls libc
, disable AC, call the function, and then reenable AC.
A memory allocator is fairly low level, so it can't rely on too many standard functions. Most standard functions rely on being able to call malloc. So, you might also want to consider a vtable interface to the rest of the [standard] library.
I've coded some slightly different AC bit set/clear functions. I put them into a .S
function to eliminate inline asm hassles.
I've coded up a simple sample usage in three files.
Here are the AC set/clear functions:
// acbit/acops.S -- low level AC [alignment check] operations
#define AC_ON $0x00040000
#define AC_OFF $0xFFFFFFFFFFFBFFFF
.text
// acpush -- turn on AC and return previous mask
.globl acpush
acpush:
// get old mask
pushfq
pop %rax
mov %rax,%rcx // save to temp
or AC_ON,%ecx // turn on AC bit
// set new mask
push %rcx
popfq
ret
// acpop -- restore previous mask
.globl acpop
acpop:
// get current mask
pushfq
pop %rax
and AC_OFF,%rax // clear current AC bit
and AC_ON,%edi // isolate the AC bit in argument
or %edi,%eax // lay it in
// set new mask
push %rax
popfq
ret
// acon -- turn on AC
.globl acon
acon:
jmp acpush
// acoff -- turn off AC
.globl acoff
acoff:
// get current mask
pushfq
pop %rax
and AC_OFF,%rax // clear current AC bit
// set new mask
push %rax
popfq
ret
Here is a header file that has the function prototypes and some "helper" macros:
// acbit/acbit.h -- common control
#ifndef _acbit_acbit_h_
#define _acbit_acbit_h_
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <malloc.h>
typedef unsigned long flags_t;
#define VARIABLE_USED(_sym) \
do { \
if (1) \
break; \
if (!! _sym) \
break; \
} while (0)
#ifdef ACDEBUG
#define ACPUSH \
do { \
flags_t acflags = acpush()
#define ACPOP \
acpop(acflags); \
} while (0)
#define ACEXEC(_expr) \
do { \
acoff(); \
_expr; \
acon(); \
} while (0)
#else
#define ACPUSH /**/
#define ACPOP /**/
#define ACEXEC(_expr) _expr
#endif
void *intptr;
flags_t
acpush(void);
void
acpop(flags_t omsk);
void
acon(void);
void
acoff(void);
#endif
Here is a sample program that uses all of the above:
// acbit/acbit2 -- sample allocator
#include <acbit.h>
// mymalloc1 -- allocation function [raw calls]
void *
mymalloc1(size_t len)
{
flags_t omsk;
void *vp;
// function prolog
// NOTE: do this on all "outer" (i.e. API) functions
omsk = acpush();
// do lots of stuff ...
vp = NULL;
// encapsulate standard library calls like this to prevent false positives:
acoff();
printf("%p\n",vp);
acon();
// function epilog
acpop(omsk);
return vp;
}
// mymalloc2 -- allocation function [using helper macros]
void *
mymalloc2(size_t len)
{
void *vp;
// function prolog
ACPUSH;
// do lots of stuff ...
vp = NULL;
// encapsulate standard library calls like this to prevent false positives:
ACEXEC(printf("%p\n",vp));
// function epilog
ACPOP;
return vp;
}
int
main(void)
{
int x;
setlinebuf(stdout);
// minimum alignment from malloc is [usually] 8
intptr = mymalloc1(256);
intptr = mymalloc2(256);
x = *(int *) intptr;
return x;
}
UPDATE #2:
I like the idea of disabling the check before any library calls.
If the AC H/W works and you wrap the library calls, this should yield no false positives. The only exception would be if the compiler made a call to its internal helper library (e.g. doing 64 bit divide on 32 bit machine, etc.).
Be aware/wary of the ELF loader (e.g. /lib64/ld-linux-x86-64.so.2
) doing dynamic symbol resolution on "lazy" bindings of symbols. Shouldn't be a big problem. There are ways to force the relocations to occur at program start, if necessary.
I have given up on perf for this as it seems to show me garbage even for a simple program like the one you wrote.
The perf code in the kernel is complex enough that it may be more trouble than it's worth. It has to communicate with the perf program with a pipe [IIRC]. Also, doing the AC thing is [probably] uncommon enough that the kernel's code path for this isn't well tested.
Im using ocperf with misalign_mem_ref.loads and stores but either way the counters dont correlate at all. If i record and look at the callstacks i get completely unrecognizable callstacks for these counters so i suspect either the counter doesnt work on my hardware/perf or it doesnt actually count what i think it counts
I honestly don't know if perf handles process reschedules to different cores properly [or not]--it should [IMO]. But, using sched_setaffinity
to lock your program to a single core might help.
But, using the AC bit is more direct and definitive, IMO. I think that's the better bet.
I've talked about adding "assert" macros in the code.
I've coded some up below. These are what I'd use. They are independent of the AC code. But, they can also be used in conjunction with the AC bit code in a "belt and suspenders" approach.
These macros have one distinct advantage. When properly [and liberally] inserted, they can check for bad pointer values at the time they're calculated. That is, much closer to the true source of the problem.
With AC, you may calculate a bad value, but AC only kicks in [sometime] later, when the pointer is dereferenced [which may not happen in your API code at all].
I've done a complete memory allocator before [with overrun checks and "guard" pages, etc.]. The macro approach is what I used. And, if I had only one tool for this, it is the one I'd use. So, I recommend it above all else.
But, as I said, it can be used with the AC code as well.
Here's the header file for the macros:
// acbit/acptr.h -- alignment check macros
#ifndef _acbit_acptr_h_
#define _acbit_acptr_h_
#include <stdio.h>
typedef unsigned int u32;
// bit mask for given width
#define ACMSKOFWID(_wid) \
((1u << (_wid)) - 1)
#ifdef ACDEBUG2
#define ACPTR_MSK(_ptr,_msk) \
acptrchk(_ptr,_msk,__FILE__,__LINE__)
#else
#define ACPTR_MSK(_ptr,_msk) /**/
#endif
#define ACPTR_WID(_ptr,_wid) \
ACPTR_MSK(_ptr,(_wid) - 1)
#define ACPTR_TYPE(_ptr,_typ) \
ACPTR_WID(_ptr,sizeof(_typ))
// acptrfault -- pointer alignment fault
void
acptrfault(const void *ptr,const char *file,int lno);
// acptrchk -- check pointer for given alignment
static inline void
acptrchk(const void *ptr,u32 msk,const char *file,int lno)
{
#ifdef ACDEBUG2
#if ACDEBUG2 >= 2
printf("acptrchk: TRACE ptr=%p msk=%8.8X file='%s' lno=%d\n",
ptr,msk,file,lno);
#endif
if (((unsigned long) ptr) & msk)
acptrfault(ptr,file,lno);
#endif
}
#endif
Here's the "fault" handler function:
// acbit/acptr -- alignment check macros
#include <acbit/acptr.h>
#include <acbit/acbit.h>
#include <stdlib.h>
// acptrfault -- pointer alignment fault
void
acptrfault(const void *ptr,const char *file,int lno)
{
// NOTE: it's easy to set a breakpoint on this function
printf("acptrfault: pointer fault -- ptr=%p file='%s' lno=%d\n",
ptr,file,lno);
exit(1);
}
And, here's a sample program that uses them:
// acbit/acbit3 -- sample allocator using check macros
#include <acbit.h>
#include <acptr.h>
static double static_array[20];
// mymalloc3 -- allocation function
void *
mymalloc3(size_t len)
{
void *vp;
// get something valid
vp = static_array;
// do lots of stuff ...
printf("BEF vp=%p\n",vp);
// check pointer
// NOTE: these can be peppered after every [significant] calculation
ACPTR_TYPE(vp,double);
// do something bad ...
vp += 1;
printf("AFT vp=%p\n",vp);
// check again -- this should fault
ACPTR_TYPE(vp,double);
return vp;
}
int
main(void)
{
int x;
setlinebuf(stdout);
// minimum alignment from malloc is [usually] 8
intptr = mymalloc3(256);
x = *(int *) intptr;
return x;
}
Here's the program output:
BEF vp=0x601080
acptrchk: TRACE ptr=0x601080 msk=00000007 file='acbit/acbit3.c' lno=22
AFT vp=0x601081
acptrchk: TRACE ptr=0x601081 msk=00000007 file='acbit/acbit3.c' lno=29
acptrfault: pointer fault -- ptr=0x601081 file='acbit/acbit3.c' lno=29
I left off the AC code in this example. On your real target system, the dereference of intptr
in main
would/should fault on an alignment, but notice how much later that is in the execution timeline.