I would like to use Unity to create a 2D game. I have already read through some tutorials but I couldn't really find an answer to my problem.
As my game should be changeable by an admin (a person should be able to change textboxes and some content of the game before distributing it), I would like to adapt some code of the game outside the unity program to adapt the whole game. Is it possible to do this? If yes, what is the starting point for doing this?
I basically know what to do in Unity but I haven't understand the full structure there yet.
EDIT
Example: I create a game in which a user have to collect items falling down the sky. Those items are words by default. But those items should be adaptable, so that I can change the words' content e.g. outside the engine.