I know this question will be very vague, I'm sorry.
We have a native C++ application in development on Android and iOS, both platforms share the majority of code (only very little, platform specific, stuff). Our QA reported quite a few relatively random crashes on Android, which are either completely burried in libc++, libc or some third-party code we're using.
It's working perfectly on iOS.
How would one, realistically, approach such a situation and fix these crashes? Unfortunately Android is very bad in terms of native development, attaching a debugger on Samsung devices is sheer impossible, as well as getting meaningful stacktraces.