I'm trying to reverse an AVAsset
audio and save it to a file. To make things clear, I've made simple application with the issue https://github.com/ksenia-lyagusha/AudioReverse.git
The application takes mp4
video file from bundle, exports it to Temporary folder in the sandbox as single m4a
file, then tries to read it from there, reverse and save result file back.
Temporary m4a
file is OK.
The only result of my reverse part is Audio file in the Sandbox
with white noise.
There is the part of code below, that is in charge of reversing AVAsset
. It is based on related questions
However, it doesn't work for me.
OSStatus theErr = noErr;
UInt64 fileDataSize = 0;
AudioFileID inputAudioFile;
AudioStreamBasicDescription theFileFormat;
UInt32 thePropertySize = sizeof(theFileFormat);
theErr = AudioFileOpenURL((__bridge CFURLRef)[NSURL URLWithString:inputPath], kAudioFileReadPermission, 0, &inputAudioFile);
thePropertySize = sizeof(fileDataSize);
theErr = AudioFileGetProperty(inputAudioFile, kAudioFilePropertyAudioDataByteCount, &thePropertySize, &fileDataSize);
UInt32 ps = sizeof(AudioStreamBasicDescription) ;
AudioFileGetProperty(inputAudioFile, kAudioFilePropertyDataFormat, &ps, &theFileFormat);
UInt64 dataSize = fileDataSize;
void *theData = malloc(dataSize);
// set up output file
AudioFileID outputAudioFile;
AudioStreamBasicDescription myPCMFormat;
myPCMFormat.mSampleRate = 44100;
myPCMFormat.mFormatID = kAudioFormatLinearPCM;
// kAudioFormatFlagsCanonical is deprecated
myPCMFormat.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsNonInterleaved;
myPCMFormat.mChannelsPerFrame = 1;
myPCMFormat.mFramesPerPacket = 1;
myPCMFormat.mBitsPerChannel = 32;
myPCMFormat.mBytesPerPacket = (myPCMFormat.mBitsPerChannel / 8) * myPCMFormat.mChannelsPerFrame;
myPCMFormat.mBytesPerFrame = myPCMFormat.mBytesPerPacket;
NSString *exportPath = [NSTemporaryDirectory() stringByAppendingPathComponent:@"ReverseAudio.caf"];
NSURL *outputURL = [NSURL fileURLWithPath:exportPath];
theErr = AudioFileCreateWithURL((__bridge CFURLRef)outputURL,
kAudioFileCAFType,
&myPCMFormat,
kAudioFileFlags_EraseFile,
&outputAudioFile);
//Read data into buffer
//if readPoint = dataSize, then bytesToRead = 0 in while loop and
//it is endless
SInt64 readPoint = dataSize-1;
UInt64 writePoint = 0;
while(readPoint > 0)
{
UInt32 bytesToRead = 2;
AudioFileReadBytes(inputAudioFile, false, readPoint, &bytesToRead, theData);
// bytesToRead is now the amount of data actually read
UInt32 bytesToWrite = bytesToRead;
AudioFileWriteBytes(outputAudioFile, false, writePoint, &bytesToWrite, theData);
// bytesToWrite is now the amount of data actually written
writePoint += bytesToWrite;
readPoint -= bytesToRead;
}
free(theData);
AudioFileClose(inputAudioFile);
AudioFileClose(outputAudioFile);
If I change file type in AudioFileCreateWithURL
from kAudioFileCAFType
to another the result file is not created in the Sandbox
at all.
Thanks for any help.