I'm making a C++ program and I want to use FFmpeg pre-built for x64, which is a C-compiled library. I'm using this code in order to include its header:
extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#pragma comment (lib,"G:/Documents/ffmpeg/lib/avcodec.lib")
#pragma comment (lib,"G:/Documents/ffmpeg/lib/avformat.lib")
}
I'm then calling the symbols like I would do for a normal function, for example with av_interleaved_write_frame(out->formatContext, &packet);
However, when I try to compile it with Visual Studio 2015's built-in C++ compiler, I get a lot of error like
Error LNK2019 unresolved external symbol _av_write_trailer referenced in function "void __cdecl closeArenaVideo(struct VideoOutput *)" (?closeArenaVideo@@YAXPAUVideoOutput@@@Z) Sparta2 c:\Users\Théo\documents\visual studio 2015\Projects\Sparta2\Sparta2\video.obj
for basically any of the symbols I'm refering to.
I tried to import everything in Visual Studio, to compile with command-line, to manually put FFmpeg's libraries in the default libraries path, without success.
Thank you in advance!