14

I have a UIViewcontroller, which contains a AVPlayerViewController with AVPlayer. I want to enable rotation for AVPlayerViewController(when video is on fullscreen) and disable any rotation for UIViewController. How can I enable rotation only for videos(on fullscreen) in my app?

ton252
  • 364
  • 3
  • 13
  • Have you implemented `supportedInterfaceOrientations` appropriately? – matt Feb 27 '16 at 00:04
  • @matt I just return UIInterfaceOrientationMaskPortrait in supportedInterfaceOrientations method. UIViewController does not rotate and AVPlayer to. – ton252 Feb 27 '16 at 00:44

3 Answers3

15

Swift 2.2 In AppDelegate to allow rotation for player:

func application(application: UIApplication, supportedInterfaceOrientationsForWindow window: UIWindow?) -> UIInterfaceOrientationMask {
        guard let vc = (window?.rootViewController?.presentedViewController) else {
            return .Portrait
        }

        if (vc.isKindOfClass(NSClassFromString("AVFullScreenViewController")!)) {
            return .AllButUpsideDown
        }

        return .Portrait
    }

Than create and use subclass of AVPlayerViewController for back to portrait mode when player exit full screen mode:

class YourVideoPlayer: AVPlayerViewController {

    override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        if view.bounds == contentOverlayView?.bounds {
UIDevice.currentDevice().setValue(UIInterfaceOrientation.Portrait.rawValue, forKey: "orientation")
        }
    }
Serge Bilyk
  • 875
  • 9
  • 10
3

For me this was better. Just extend AVPlayerViewController :

import AVKit
import UIKit

class AVPlayerViewControllerRotatable: AVPlayerViewController {

    override var shouldAutorotate: Bool {
        return true
    }

}

Swift 4

ergunkocak
  • 3,334
  • 1
  • 32
  • 31
  • 1
    way much easier than dealing with rotation orientation in app delegate level! – joe Sep 28 '19 at 14:02
0

You have to enable the allowable rotations at the project level and then restrict rotation on all the viewControllers you DON'T want to rotate. i.e. if you have 5 viewControllers, you'll need to restrict rotation on 4 of them and only allow rotation on the Player Controller. You can see more on this here Handling autorotation for one view controller in iOS7

Community
  • 1
  • 1
Tim Bull
  • 2,375
  • 21
  • 25