I am making a game with Sprite kit, I recently added background music to the game and it works, but i want to put a mute button that can allow the player to stop and play the background music while the game is running in case he don't like it. Thanks.
import AVFoundation
class GameScene: SKScene, SKPhysicsContactDelegate {
var backgroundMusic = SKAudioNode()
func restartScene(){
self.removeAllChildren()
self.removeAllActions()
died = false
gameStarted = false
score = 0
createScene()
}
func createScene(){
backgroundMusic = SKAudioNode(fileNamed: "Musicnamefile.mp3")
addChild(backgroundMusic)
}
override func didMoveToView(view: SKView) {
/* Setup your scene here */
createScene()
}