I have class following code
class Info {
public:
inline void append(int i) { var1.push_back(i); }
private:
std::list<int> var1;
};
class Key {
public:
int getId() {return id};
private:
int id;
};
class Base {
public:
void& getMap() { return myMap;}
protected:
map<Key*,Info*> myMap;
};
class B {
public:
void check(bool val,map<Key*,Info*>* = NULL) {
// while processing I get key* as key1
Key* key1;
Info* info = new Info;
info->append(1000);
myMap.insert(std::pair<Key*,Info*>(key1,info));
}
};
class Derived : public Base {
public:
void func() {
// since Derived is subclass of Class Base so we access the myMap
bobject.check(true,&myMap);
}
private:
B bobject;
};
class Client {
private:
Base b_report;
public:
void client_func() {
map<Key*,Info*> myMapClient = b_report->getMap();
// will be using myMapClient;
}
};
Three questions
- is there any problem in this code. can we pass pointer of one of member variable to function of other class object
- How to clear the myMap of class Base
- when to clear the myMap of class Base