I have a video stream from a camera to an Image in a WPF. I am trying to access the WritableBitMap Image pixel by pixel before displaying it. As a test I am trying to set the whole image to white or black. In both cases however, I get the AccessViolationException error.
I checked other posts and it seems that this error is very wide and not specific to my case. I can't seem to know why I am not getting this working.
So what is the best way to play with the pixels in my case? or why this is not working? Any help is appreciated
private async void UpdateMasterCameraPreview(IdsFrame frame)
{
if (masterImage != null)
frame.Image.CopyTo(masterImage);
else
masterImage = frame.Image.ToWriteableBitmap();
//BitmapImage temp = ConvertWriteableBitmapToBitmapImage(masterImage);
WriteableBitmap temp = masterImage;
// Here I get the exception, on every pixel access
for (int y = 0; y < temp.PixelHeight; y++)
for (int x = 0; x < temp.PixelWidth; x++)
temp.SetPixel(x, y, 255);
masterImage = temp;
masterImage.Lock();
masterImage.AddDirtyRect(new Int32Rect(0, 0, masterImage.PixelWidth, masterImage.PixelHeight));
masterImage.Unlock();
if (OnMasterFrameCaptured != null)
OnMasterFrameCaptured(this, new CameraFrameCapturedArgs(CameraType.Master, masterImage));
}