I am currently trying to learn how to use Google services apk, and tried one of their samples called Buttonclicker where i can learn how to use their multiplayer apk.
However after following all the instructions, i got the error,
Gradle sync failed: Gradle DSL method not found: 'compile()'
Consult IDE log for more details (Help | Show Log)
I have tried looking at similar stackoverflow pages but i cant seem to find any solution to it.
I suspect this has to do with the gradle but i am not sure where i have gone wrong
This happenned after i have generated my apk, and i headed on to try to get the signing done whereby i set the build types to release after doing all the required steps.
Gradle file Code
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.1'
}
}
allprojects {
repositories {
jcenter()
}
ext {
android_compile_version = 23
android_version = '23.0.1'
android_min_sdk_version = 9
appcompat_library_version = '23.0.1'
support_library_version = '23.0.1'
gms_library_version = '8.1.0'
}
}
Base Game Util code:
apply plugin: 'com.android.library'
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.1'
}
}
dependencies {
// Set defaults so that BaseGameUtils can be used outside of BasicSamples
if (!project.hasProperty('appcompat_library_version')) {
ext.appcompat_library_version = '20.0.+'
}
if (!project.hasProperty('support_library_version')) {
ext.support_library_version = '20.0.+'
}
if (!project.hasProperty('gms_library_version')) {
ext.gms_library_version = '8.1.0'
}
compile "com.android.support:appcompat-v7:${appcompat_library_version}"
compile "com.android.support:support-v4:${support_library_version}"
compile "com.google.android.gms:play-services-games:${gms_library_version}"
compile "com.google.android.gms:play-services-plus:${gms_library_version}"
}
android {
// Set defaults so that BaseGameUtils can be used outside of BasicSamples
if (!project.hasProperty('android_compile_version')) {
ext.android_compile_version = 23
}
if (!project.hasProperty('android_version')) {
ext.android_version = '23'
}
compileSdkVersion android_compile_version
buildToolsVersion android_version
}
Button Clicker code
apply plugin: 'com.android.application'
android {
signingConfigs {
config {
keyAlias 'ryan1k'
keyPassword 'ryan11'
storeFile file('C:/Users/Nayr/Desktop/ryan1.jks')
storePassword 'ryan11'
}
}
compileSdkVersion android_compile_version
buildToolsVersion android_version
defaultConfig {
minSdkVersion android_min_sdk_version
targetSdkVersion android_compile_version
versionCode 1
versionName "1.0"
}
lintOptions {
abortOnError false
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
signingConfig signingConfigs.config
}
}
}
dependencies {
compile "com.android.support:appcompat-v7:${appcompat_library_version}" compile "com.android.support:support-v4:${support_library_version}" compile project(':libraries:BaseGameUtils')
}
buildscript {
repositories {
jcenter()
}
}