FPC can't do such optimizations at the moment, and afaik even with C++ they belong into the "uncertain" class. (since the state of the program due to this optimization ignores what the programmer tells it to be)
Solving such problem is a matter of defining which constructs can be optimized out and which not. It doesn't need API/OS assistance per se, any externally linked object file with such function would do (since then global optimization wouldn't touch it)
Note that the article doesn't name the C++ compiler specifically, so I expect it is more a general utility function for when an user of a compiler gets into problems, without hitting the docs too hard, or when it must easily work on multiple (windows-only!) compilers without overly complicating the buildsystem.
Choosing a non inlinable API function might be non optimal in other cases, specially with small, constant sizes to zero, since it won't be inlined, so I would be careful with this function, and make sure there is a hard need
It might be important mainly when an external entity can change memory (DMA, memory mapping etc) of a program, or to erase passwords and other sensitive info from the memory image, even if the program according to the compiler will never read it