I am having trouble compiling this code. I have been getting confusing errors that I can't seem to crack. What am I doing wrong?
This code is supposed to calculate the set difference, set union, and set intersection of given values.
#include <iostream>
#include <vector>
template<class ItemType>
int VectorBag<ItemType>::getCurrentSize() const {
return items.size();
}
template<class ItemType>
bool VectorBag<ItemType>::isEmpty() const {
return items.size() == 0;
}
template<class ItemType>
bool VectorBag<ItemType>::add(const ItemType& newEntry) {
items.push_back(newEntry);
return true;
}
template<class ItemType>
bool VectorBag<ItemType>::remove(const ItemType& anEntry) {
for( vector<ItemType>::iterator iter = items.begin(); iter != items.end(); ++iter ) {
if( *iter == anEntry )
{
items.erase( iter );
return true;
}
}
return false;
}
template<class ItemType>
void VectorBag<ItemType>::clear() {
items.clear();
}
template<class ItemType>
bool VectorBag<ItemType>::contains(const ItemType& anEntry) {
bool found = false;
int i = 0;
while (!found && (i < (int) items.size())) {
if (anEntry == items[i])
found = true;
i++;
}
return found;
}
template<class ItemType>
int VectorBag<ItemType>::getFrequencyOf(const ItemType& anEntry) {
int f = 0;
for (int i = 0; i < (int) items.size(); i++) {
if (items[i] == anEntry)
f++;
}
return f;
}
template<class ItemType>
vector<ItemType> VectorBag<ItemType>::toVector() {
vector<ItemType> vec;
//copy all elements to new set and return
for (int i = 0; i < (int) items.size(); i++)
vec.push_back(items[i]);
return vec;
}
template<class ItemType>
VectorBag<ItemType>
VectorBag<ItemType>::operator+(VectorBag<ItemType> anotherBag) {
VectorBag<ItemType> newBag;
//use all elements from both sets
for (int i = 0; i < (int) items.size(); i++) {
newBag.add(items[i]);
}
for (int i = 0; i < (int) anotherBag.items.size(); i++) {
newBag.add(anotherBag.items[i]);
}
return newBag;
}
template<class ItemType>
VectorBag<ItemType>
VectorBag<ItemType>::operator*(VectorBag<ItemType> anotherBag) {
VectorBag<ItemType> newBag;
vector<ItemType> v3;
//find intersection of sets
sort(this->items.begin(), this->items.end());
sort(anotherBag.items.begin(), anotherBag.items.end());
set_intersection(this->items.begin(), this->items.end(), anotherBag.items.begin(), anotherBag.items.end(),back_inserter(v3));
newBag.items = v3;
return newBag;
}
template<class ItemType>
VectorBag<ItemType>
VectorBag<ItemType>::operator-(VectorBag<ItemType> anotherBag) {
VectorBag<ItemType> newBag;
//check if items in set1 exists in set2
for (int i = 0; i < (int) items.size(); i++) {
if (!anotherBag.contains(items[i])) {
newBag.add(items[i]);
}
}
return newBag;
}