There is a method to generate hash for POD, like good old c
style. Only for real POD with no any linked data on the outside of struct. There is no checking of this requirements in code so use it only when you know and can guarantee this. All fields must be initialized (for example by default constructor like this A(), B() etc).
#pragma pack(push) /* push current alignment to stack */
#pragma pack(1) /* set alignment to 1 byte boundary */
struct A { int x; int y; };
struct B { int x; char ch[8] };
#pragma pack(pop) /* restore original alignment from stack */
struct C { int x __attribute__((packed)); };
template<class T> class PodHash;
template<>
class PodHash<A> {
public:
size_t operator()(const A &a) const
{
// it is possible to write hash func here char by char without using std::string
const std::string str =
std::string( reinterpret_cast<const std::string::value_type*>( &a ), sizeof(A) );
return std::hash<std::string>()( str );
}
};
std::unordered_map< A, int, PodHash<A> > m_mapMyMapA;
std::unordered_map< B, int, PodHash<B> > m_mapMyMapB;
UPD:
Data structure must be defined in data packing section with value of one byte or with pack attribute for prevent padding bytes.
UPD:
But I need to warn that replace deafult packing will make data loading/storing from/to memory for some fields little slowly, to prevent this need to arrange structure data fields with granularity that corresponding your (or most popular) architecture.
I suggest that you can add by yourself additional unused fields not for using but for arrange fields in your data structure for best prformance of memory loading/storing. Example:
struct A
{
char x; // 1 byte
char padding1[3]; // 3 byte for the following 'int'
int y; // 4 bytes - largest structure member
short z; // 2 byte
char padding2[2]; // 2 bytes to make total size of the structure 12 bytes
};
#pragma pack
is supported by, at least: