I give the following example to illustrate my question:
void fun(int i, float *pt)
{
// do something based on i
std::cout<<*(pt+i)<<std::endl;
}
const unsigned int LOOP = 2000000007;
void fun_without_optmization()
{
float *example;
example = new float [LOOP];
for(unsigned int i=0; i<LOOP; i++)
{
fun(i,example);
}
delete []example;
}
void fun_with_optimization()
{
float *example;
example = new float [LOOP];
unsigned int unit_loop = LOOP/10;
unsigned int left_loop = LOOP%10;
pt = example;
for(unsigend int i=0; i<unit_loop; i++)
{
fun(0,pt);
fun(1,pt);
fun(2,pt);
fun(3,pt);
fun(4,pt);
fun(5,pt);
fun(6,pt);
fun(7,pt);
fun(8,pt);
fun(9,pt);
pt=pt+10;
}
delete []example;
}
As far as I understand, function fun_without_optimization
() and function fun_with_optimization
() should perform the same. The only argument why the second function is better than the first is that the pointer calculation in fun
becomes simple. Any other arguments why the second function is better?