This is the way I use in Objective-C
-(uint64_t)getFreeDiskspace {
float totalSpace = 0;
float totalFreeSpace = 0;
NSError *error = nil;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSDictionary *dictionary = [[NSFileManager defaultManager] attributesOfFileSystemForPath:[paths lastObject] error: &error];
if (dictionary) {
NSNumber *fileSystemSizeInBytes = [dictionary objectForKey: NSFileSystemSize];
NSNumber *freeFileSystemSizeInBytes = [dictionary objectForKey:NSFileSystemFreeSize];
totalSpace = [fileSystemSizeInBytes floatValue];
self.totalSpace = [NSString stringWithFormat:@"%.3f GB",totalSpace/(1024*1024*1024)];
totalFreeSpace = [freeFileSystemSizeInBytes unsignedLongLongValue];
self.freeSpace = [NSString stringWithFormat:@"%.3f GB",totalFreeSpace/(1024*1024*1024)];
} else {
LogError(@"Error Obtaining System Memory Info: Domain = %@, Code = %ld", [error domain], (long)[error code]);
}
return totalFreeSpace;
}
I tried converting it to swift and errors in
if(dictionary)
and
attributesOfFileSystemForPaths
were shown.Can anyone help me in converting this to swift 2.0 ? It would do a world of good to my project. Thank You in Advance.