First i want to introduce my situation :
I have write some classes that has char* pointer as private class member.And also this project has GUI, so when click buttons,some functions may execute more than one time.Those classes are designed single class in project.But some functions of them can execute more than one time.Then I found my project has memory leak.
so i want to ask the following questions:
- how to design the set function?
- how to design the other functions that use the char* member variable?
- how to design the class operator= function?
for example:
class A:
{
public :
setStr(char * s){//need new or just use =?};
A & operator=(const A& other){//also need new?};
manyTimesFunctions(char * other)
{
//need to use chars other to assignment str
//how to carefully use new to avoid memory leak?
//other may be another class's locality none const variable
}
private:
char * str;
}
So ,the project only init class A once,but may use setStr
and manyTimesFunctions
many times.
May be the answer:
I think i have found what i need to take care of:copy that class,that answers are really useful to me.