I am using the Qt script engine in my application as an alternative way for the user to access its functionality. As such, I export some C++ classes to the Qt ScriptEngine, that will serve as the interface to the application. The problem is, these C++ classes can throw exceptions.
I have a "ScriptInterface" class running on its own thread, listening for requests to process scripts. So when I evaluate a user's script, I have a try/catch block around it to handle exceptions, and print the error to the console in the application.
...
try {
m_engine->evaluate(script, name);
}
catch (Exception const& e) {
// deal with it
}
catch (...) {
// scary message
}
This works perfectly in windows... but doesn't work in linux- the program terminates with this message:
terminate called after throwing an instance of 'Basilisk::InvalidArgumentException'
what(): N8Basilisk24InvalidArgumentExceptionE
Aborted
I had a hunch that it was because the exceptions bubbled up to the event handler (since the script engine uses signals to call the functions in my exported classes), so I reimplemented QApplication::notify, to handle exceptions there, but they weren't caught.
My question is, am I doing something fundamentally wrong? Also, as an alternative, is it possible to explicitly throw script exceptions from within my C++ classes?
Thanks in advance
EDIT: fixed the description to include the catch(...) statement.
UPDATE (SOLUTION): I "fixed" this problem by following a strategy similar to the one outlined in the accepted answer. Although I haven't gone to the source of why the exceptions don't get caught on linux (my suspicion now, is that m_engine->evaluate spawn a seperate thread on linux), but I have started using the intended way of exception throwing in Qt Scripts, and that is QScriptContext::throwError()
.
In cases where my function would look like this: (random example)
void SomeClass::doStuff(unsigned int argument) {
if (argument != 42) {
throw InvalidArgumentException(
"Not the answer to Life, the Universe and Everything.");
}
// function that is not part of the scripting environment,
// and can throw a C++ exception
dangerousFunction(argument);
}
It is now this: (pay particular attention to the return type)
QScriptValue SomeClass::doStuff(unsigned int argument) {
if (argument != 42) {
// assuming m_engine points to an instance of
// QScriptEngine that will be calling this function
return m_engine->currentContext()->throwError(QScriptContext::SyntaxError,
"Not the answer to Life, the Universe and Everything.");
}
try {
// function that is not part of the scripting environment,
// and can throw a C++ exception
dangerousFunction(argument);
} catch (ExpectedException const& e) {
return m_engine->currentContext()->throwError(QScriptContext::UnknownError,
e.message());
}
// if no errors returned, return an invalid QScriptValue,
// equivalent to void
return QScriptValue();
}
So where does one deal with these script errors? After the call to QScriptEngine::evaluate()
you can check whether there are any uncaught exceptions, with QScriptEngine::hasUncaughtException()
, obtain the error object with uncaughtException()
, and now you have the message, the trace, and line number in the script where the error occured!
Hope this helps someone out!