I am using SVGKit to render the SVG which has a lot of embedded Base64 encoded png images in it.The problem is that the rendering takes around a minute which is terribly slowing down my app and uses a large amount of memory.The total size of the SVG is 10MB and at rendering the memory used is around 80-85 MB.Is there any way to get through it?
I have tried caching but memory issues still come up.