I wanted to make a custom countdown timer that looks like this. When the countdown starts, I like the green bar to deplete and change color as certain percentage is reached. (Ex. 50% = Orange and 25% = Red)
I got the countdown code down but I do not know how to update the green bar.
private boolean pressed = false;
private long startTime = -1;
private int dur = 10000;
Timer tmr = new Timer(100, new ActionListener(){
@Override
public void actionPerformed(ActionEvent e) {
if (startTime < 0) {
startTime = System.currentTimeMillis();
}
long now = System.currentTimeMillis();
long clockTime = now - startTime;
if (clockTime >= dur) {
clockTime = dur;
tmr.stop();
}
SimpleDateFormat df = new SimpleDateFormat("mm:ss:SSS");
lblTimer.setText(df.format(dur - clockTime));
}
});
private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
tmr.start();
}
I searched and search but I couldn't find anything related to my problem. All I can find are those that uses JProgressBar
which I don't want to use.
Update:
This is the code to fill my green bar.
int xp[] = {115, 115, 288, 294, 449, 457};
int yp[] = {30, 50, 50, 40, 40, 30};
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
GeneralPath cShape = new GeneralPath(GeneralPath.WIND_EVEN_ODD,x2Points.length);
cShape.moveTo(xp[0], yp[0]);
for (int i = 1; i < x2Points.length; i++) {
cShape.lineTo(xp[i], yp[i]);
}
cShape.closePath();
Graphics2D g2 = (Graphics2D) g;
g2.setPaint(new Color(0,255,0));
g2.fill(cShape);
}