I'm trying to set the video frame of an AVPlayer so that it takes like 75% of the screen size and let the background view visible using transparency.
However, I couldn't manage to set the size of my new VC, it always takes the whole width.
Here is my code :
import AVKit
import AVFoundation
class VideoPlayer {
// ----------------------------------------------------------------------------------
// MARK: - Properties
// ----------------------------------------------------------------------------------
var videoName = "here video url"
let playerViewController = AVPlayerViewController()
// ----------------------------------------------------------------------------------
// MARK: - Setup
// ----------------------------------------------------------------------------------
func setupAndPlayVideo(sourceViewController: UIViewController) {
// Get video URL
let videoURL = urlForFile(videoName)
let player = AVPlayer(URL: videoURL!)
// Grey transparent background
playerViewController.view.backgroundColor = UIColor(red: 0.4, green: 0.4, blue: 0.4, alpha: 0.5)
// Prevent user from pausing/dismissign the video
playerViewController.showsPlaybackControls = false
// Present the video player VC and play video
playerViewController.player = player
// This does not change anything (sample hard coded values)
playerViewController.view.frame = CGRectMake(0, 0, 300, 300)
sourceViewController.presentViewController(playerViewController, animated: true) {
self.playerViewController.player!.play()
}
}
}
EDIT
So I decided to change my strategy and add an AVPlayerViewController in my storyboard.
Here is the code I use to play my video :
// Game over
case PapooSegue.GameEndSegue.rawValue:
// Get photo VC
let videoVC = segue.destinationViewController as! AVPlayerViewController
// Get video URL and provide it to the player
let videoName = papooBrain!.getGameOverVideoName()
let videoURL = urlForFile(videoName)
videoVC.player = AVPlayer(URL: videoURL!)
// Set grey/transparent background
videoVC.view.backgroundColor = UIColor(red: 0.5, green: 0.5, blue: 0.5, alpha: 0.6)
// Play video
videoVC.player?.play()
The problem is still the same. I tried to play with the AVPlayerLayer as suggested in this post, but I ended up with 2 videos playing :
- The one that is stretched by videoGravity I guess
- The one with a custom frame
I don't know how I can have only one on these playing with the appropriate size.