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I am trying to build an exporter plugin to export a 3d model to a given path with all the necessary files.

Exporter works really well but a console error occurs.

I want to get rid of that console error and I've tried a lot for days to find that error and fix it.

I cannot seem to find the error location to open as a code.

Please be kind enough to guide me to the right direction.

I'm a newbie to unity.

Error message :

    NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorGUIUtility.TempContent (System.String[] texts) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:312)
UnityEditor.EditorGUI.Popup (Rect position, System.String label, Int32 selectedIndex, System.String[] displayedOptions, UnityEngine.GUIStyle style) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIBindings.gen.cs:517)
UnityEditor.EditorGUILayout.Popup (System.String label, Int32 selectedIndex, System.String[] displayedOptions, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:5992)
UnityEditor.EditorGUILayout.Popup (System.String label, Int32 selectedIndex, System.String[] displayedOptions, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:5985)
Expoter.OnGUI () (at Assets/LiveRoom/Scripts/Editor/Exporter.cs:45)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)

I cannot find :

/Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:312

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Achala Weerasooriya
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