I have made sample in which i have sevenswitch inside the scrollview and it's working properly
- (void)viewDidLoad {
[super viewDidLoad];
SevenSwitch *mySwitch = [[SevenSwitch alloc] initWithFrame:CGRectZero];
mySwitch.center = CGPointMake(self.view.bounds.size.width * 0.5, self.view.bounds.size.height * 0.5);
[mySwitch addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];
//[self.view addSubview:mySwitch];
mySwitch.on = true;
[_cntView addSubview:mySwitch];
SevenSwitch *mySwitch3 = [[SevenSwitch alloc] initWithFrame:CGRectZero];
mySwitch3.center = CGPointMake(self.view.bounds.size.width * 0.5, self.view.bounds.size.height * 0.5 + 70);
[mySwitch3 addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];
[self.view addSubview:mySwitch3];
//self.view.backgroundColor = [UIColor colorWithRed:0.19f green:0.23f blue:0.33f alpha:1.00f];
mySwitch3.thumbTintColor = [UIColor colorWithRed:0.19f green:0.23f blue:0.33f alpha:1.00f];
mySwitch3.activeColor = [UIColor colorWithRed:0.07f green:0.09f blue:0.11f alpha:1.00f];
mySwitch3.inactiveColor = [UIColor colorWithRed:0.07f green:0.09f blue:0.11f alpha:1.00f];
mySwitch3.onTintColor = [UIColor colorWithRed:0.45f green:0.58f blue:0.67f alpha:1.00f];
mySwitch3.borderColor = [UIColor clearColor];
mySwitch3.shadowColor = [UIColor blackColor];
[_cntView addSubview:mySwitch3];
}
- (void)switchChanged:(SevenSwitch *)sender {
NSLog(@"Changed value to: %@", sender.on ? @"ON" : @"OFF");
}
In which _cntView
is the main container view which i have placed inside the scrollview , please check if this working for you
Update
As i mention in the comment i didn't getting what you are trying to say with touch tracking but i have made sample with tap gesture in the scrollview which may help
UIScrollView *scrollview = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width,self.view.frame.size.height)];
[scrollview setContentSize:CGSizeMake(self.view.frame.size.width,700)];
[self.view addSubview:scrollview];
SevenSwitch *mySwitch = [[SevenSwitch alloc] initWithFrame:CGRectZero];
mySwitch.center = CGPointMake(self.view.bounds.size.width * 0.5, self.view.bounds.size.height * 0.5);
[mySwitch addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];
//[self.view addSubview:mySwitch];
mySwitch.on = true;
[scrollview addSubview:mySwitch];
SevenSwitch *mySwitch3 = [[SevenSwitch alloc] initWithFrame:CGRectZero];
mySwitch3.center = CGPointMake(self.view.bounds.size.width * 0.5, self.view.bounds.size.height * 0.5 + 70);
[mySwitch3 addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];
mySwitch3.thumbTintColor = [UIColor colorWithRed:0.19f green:0.23f blue:0.33f alpha:1.00f];
mySwitch3.activeColor = [UIColor colorWithRed:0.07f green:0.09f blue:0.11f alpha:1.00f];
mySwitch3.inactiveColor = [UIColor colorWithRed:0.07f green:0.09f blue:0.11f alpha:1.00f];
mySwitch3.onTintColor = [UIColor colorWithRed:0.45f green:0.58f blue:0.67f alpha:1.00f];
mySwitch3.borderColor = [UIColor clearColor];
mySwitch3.shadowColor = [UIColor blackColor];
[scrollview addSubview:mySwitch3];
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(actionSingleTap:)];
singleTap.numberOfTapsRequired = 1;
singleTap.cancelsTouchesInView = NO;
[scrollview addGestureRecognizer:singleTap];
}
- (void)actionSingleTap:(UITapGestureRecognizer *)sender {
NSLog(@"Tap");
}
- (void)switchChanged:(SevenSwitch *)sender {
NSLog(@"Changed value to: %@", sender.on ? @"ON" : @"OFF");
}
I have made all the new code programatically and it detects touch events outside the sevenSwitch and also detect touch/tap on the seven switch also.
If you want to make it make scrollview in Storyboard and change the programatic scrollview with the storyboard outlet