I try to mirror what is happening on a desktop 4.5 framework based ( developed with Visual Studio) into an Universal App. For this I am trying to communicate with UDP but I cannot find the proper classes to do it. System.net.sockets is obsolete with Universal Apps and do not work. I try to use Windows.Networking.Sockets in the Universal App but the result is not good( I cannot connect both softwares) What I try to do is a real time communication( as fast as possible not needed a 100% accurate). Any suggestion is accepted not only UDP. Applications are run in different devices.
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http://stackoverflow.com/questions/11156968/inter-application-communication-in-winrt – Hans Passant Apr 03 '16 at 21:35
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4.5 framework is not winrt isnt it? – ronconsoda Apr 03 '16 at 21:55
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How about using StreamSocket, UWP sample here: https://code.msdn.microsoft.com/StreamSocket-Sample-8c573931 – thang2410199 Apr 03 '16 at 22:01
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I think no fast enough. I have chose udp based on speed not on reliability, i can lose some package but i want as fast as possible – ronconsoda Apr 03 '16 at 22:04
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Hans, I mean in different computers. – ronconsoda Apr 05 '16 at 16:59
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The frecuency of execution of the desktop application is 24 ms. The communication speed should be around 33ms – ronconsoda Apr 05 '16 at 19:57