I have a Ball (categoryBitMask = 1, Contact =2), walls (categoryBitMask = 2, Contact = 1) and a Ground (with PhysicsBody for Ball to drop down)
I set physicsBody for all of it.
But I just want to Ball and Walls contact, not Ball with Ground.
In didBeginContact() when Ball drop to Ground, it's also called.
How can i ?