I have some c++ code which i use as shared library in a java application.My c++ code uses some libraries like ffmpeg and boost. and ffmpeg libraries in turn depend on libx264. my first question is - can i build my c++ into a "fat" shared library which contains all the symbols from all libraries used so that on a new machine if i just copy the fat .so file everything works. If thats not possible then can you help me fix my current build process. This is what i am doing currently -
1)on a local VM(ubuntu 64) i compile ffmpeg code using -fPIC flag and install h264 and boost using apt-get commands.
2) on the same VM i compile my code using make file which looks like this-
INCLUDES = -I/opt/ffmpeg/include -I/usr/lib/jvm/java-7-openjdk- amd64/include -I/usr/lib/jvm/java-7-openjdk-amd64/include/linux
LDFLAGS = -L/home/ubuntu/ffmpeg_shared
LIBRARIES = -lavformat -lavcodec -lswscale -lavutil -lpthread -lx264 -lboost_system -lboost_thread -lboost_chrono
CC = g++ -std=c++11 -fPIC
all:clean final
final:Api.o ImageSequence.o OverlayAnimation.o Utils.o ImageFrame.o
$(CC) -o final.so Api.o ImageSequence.o OverlayAnimation.o Utils.o ImageFrame.o $(LDFLAGS) $(LIBRARIES) -shared
3) on a new machine where java app will run. i install h264 and boost using apt-get commands and copy ffmpeg's compiled library files to /usr/local/lib.
4) copy the final.so file to this new machine. but when the java code tries to use the final.so file i see it tries to use wierdly named files. for example - it tries to find libavcodec.so.57 , libavformat.so.57 etc. to fix this i just created a copy of these files ie libavcodec.so copied to libavcodec.so.57.
5)But these ffmpeg libraries in turn uses a differently named lib264.so file. on my new machine the apt-get command for x264 installed a file named libx264.so.148 but one of ffmpeg libraries is searching for file libx264.so.142 even if i rename this libx264.so file i get new errors where ffmpeg libraries tries to call libx264's methods which has these numbers attached.
6) at this time the only working option for me is to bring the c++ code on every new machine and build final.so file locally. this is something i want to avoid since i want to distribute the .so file along with jar file to my clients which they can easily use without having to build and install stuff.