This is a screen shot of a project that I did a few years ago:
I did this with XNA. I've done similar things with the Sunburn Engine and OpenGL. There are really only two files: a large bitmap topographical map and a similar size height map 'underneath'.
I'm wondering how I would do this in a WPF program. Ideally, I would be able to rotate this in 3D in a window. The only thing I've seen similar seems to use 3rd party plug-ins.
Can anybody steer me in the right direction?
Thanks!