I wrote this extension method for an IPoint.
public static IPoint Offset(this IPoint point, double angle, double distanceInMeters)
{
var radians = Math.PI * angle / 180;
var distanceX = distanceInMeters * Math.Cos(radians);
var distanceY = distanceInMeters * Math.Sin(radians);
var earthRadius = 6371000;
var y = point.Y + ((distanceY / earthRadius) * 180 / Math.PI);
var x = point.X + ((distanceX / (earthRadius * Math.Cos(y * 180 / Math.PI))) * 180 / Math.PI);
return new Point(x, y);
}
It works fine when I am putting in an angle of 0, 90, 180 and 270, then it return a coordinate at the given distance away from the starting point. But when I am starting to go in an angle that do not point exactly North, East etc. Iam getting wrong distances.
Where do I go wrong ? Alternative is there some libraries to use?