It's hard helping without knowing what you need to do, in general case you cannot remove CRT, here's why:
- Entry point (gets input from console)
- Provide common functions used
in C and C++
That means that without CRT you won't be able to use neither stdio (unless you link it later manually), also you cannot run the application in the console.
A way you can remove CRT is by creating a static library, this is near to pure native C++ as much as possibile, if you don't link external libraries inside it (well, a object file is much more near to navite C++ than a static library).
Depending on operative system you may not even be able to call a function within the binary without the CRT (in example Windows). So if you want just to avoid binary overhead the best bet is having a static/dynamic library wich is linked to some other "launcher" or just dynamically invoked (that needs a way to retrieve an entry point anyway).
Again, hard to tell what you need if you don't give enough details.
EDIT:
If you need to run on older win98 then use a compiler that supports win98 and specify you want to compile for win98 using compiler flags.