I'm working on a Unity Project that is to be built on iOS platform. I have a testing device iPad 3rd Gen and iPad mini 4 (both running on iOS 9.3.1), which builds and run for both devices (either xcode build or IPA install).
What I want to do is send the IPA exported from xcode 7.3 to the internet and let the our coworkers test the App.
Notes:
I have their UDIDs added to our developer account
I've made separate Distribution and Development provisioning profile IPAs
All devices are installed to each provisioning profiles
And uses same App ID
Includes In-App purchase
I don't have any problem with running and building it using excode. But the issue starts when I send the IPA to them and test them to an iPad mini 4 and iPhone 6.
What happens is that the app finishes installation then after installation the app disappears.
I found some similar thread like this "In-House App Disappears After Install" Followed the solutions but still doesn't work, the issue still happens.