Technically, method overloading is not possible in Objective-C. In practice you can usually achieve the same results, also in cases where you couldn't in C++. In Objective-C, method names include a colon in front of each argument, and the colons are PART OF THE METHOD NAME, which means your example uses different method names. In practice this becomes a sort of pseudo-named-parameters functionality, and you can get a pseudo method overloading by argument FUNCTION rather than argument TYPE. In most cases this will actually be more useful, but it is not method overloading in the strict sense, because the method names are different.
Example:
-(void)makeSquareWithX1:(float)x1 Y1:(float)y1 X2:(float)x2 Y2:(float)y2;
-(void)makeSquareWithX1:(float)x1 Y1:(float)y1 width:(float)width height:(float)height;
This would work in Objective-C, but you couldn't get similar functionality in C++, because the argument number and types are the same, only argument functions are different. In some few cases the C++ model can achieve more useful functionality. This is demonstrated by the NSKeyedArchiver class:
-(void)encodeFloat:(float)realv forKey:(NSString *)key
-(void)encodeInt32:(int32_t)intv forKey:(NSString *)key
Here they had to make argument types part of the moethod name, which is ugly. If I could choose between C++ overloading and Objective-C "overloading", I would still choose the latter.