I'm trying to programmatically generate a 'score page' where by I have a UILabel and a UISlider for each attribute's score. Since there isn't a fixed number of attributes, I've decided to do this programmatically (as opposed to in story board)
My idea of going about doing this was to create a UIView for each attribute and then insert one UILabel and one UISlider into the UIView, and then setting up constraints after.
However, I'm running into a problem whereby I'm unable to set up the constraints properly, or another huge error that I might have missed out due to inexperience in doing such things. As a result, all the UIViews are stuck to the top left of the screen (0,0) and are on top of one another.
Here's my code so far :
func addLabels(attributesArray: [String], testResultsDictionary: [String:Double]){
var viewsDictionary = [String:AnyObject]()
//let numberOfAttributes = attributesArray.count //(vestigial, please ignore)
let sliderHeight = Double(20)
let sliderWidth = Double(UIScreen.mainScreen().bounds.size.width)*0.70 // 70% across screen
let labelToSliderDistance = Float(10)
let sliderToNextLabelDistance = Float(30)
let edgeHeightConstraint = Float(UIScreen.mainScreen().bounds.size.height)*0.10 // 10% of screen height
for attribute in attributesArray {
let attributeView = UIView(frame: UIScreen.mainScreen().bounds)
attributeView.backgroundColor = UIColor.blueColor()
attributeView.translatesAutoresizingMaskIntoConstraints = false
attributeView.frame.size = CGSize(width: Double(UIScreen.mainScreen().bounds.size.width)*0.80, height: Double(80))
self.view.addSubview(attributeView)
var attributeViewsDictionary = [String:AnyObject]()
let attributeIndex = attributesArray.indexOf(attribute)! as Int
let attributeLabel = UILabel()
attributeLabel.translatesAutoresizingMaskIntoConstraints = false
attributeLabel.text = attribute.stringByReplacingOccurrencesOfString("_", withString: " ")
attributeLabel.sizeToFit()
let attributeSlider = UISlider()
attributeSlider.translatesAutoresizingMaskIntoConstraints = false
attributeSlider.setThumbImage(UIImage(), forState: .Normal)
attributeSlider.frame.size = CGSize(width: sliderWidth, height: sliderHeight)
attributeSlider.userInteractionEnabled = false
if let sliderValue = testResultsDictionary[attribute] {
attributeSlider.value = Float(sliderValue)
}
else {
attributeSlider.value = 0
}
attributeView.addSubview(attributeLabel)
attributeView.addSubview(attributeSlider)
//attributeView.sizeToFit()
attributeViewsDictionary["Label"] = attributeLabel
attributeViewsDictionary["Slider"] = attributeSlider
viewsDictionary[attribute] = attributeView
print(viewsDictionary)
let control_constraint_H = NSLayoutConstraint.constraintsWithVisualFormat("H:|-[\(attribute)]", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: viewsDictionary)
var control_constraint_V = [NSLayoutConstraint]()
if attributeIndex == 0 {
control_constraint_V = NSLayoutConstraint.constraintsWithVisualFormat("V:|-\(edgeHeightConstraint)-[\(attribute)]", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: viewsDictionary)
}
else if attributeIndex == attributesArray.indexOf(attributesArray.last!){
control_constraint_V = NSLayoutConstraint.constraintsWithVisualFormat("V:[\(attribute)]-\(edgeHeightConstraint)-|", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: viewsDictionary)
}
else {
control_constraint_V = NSLayoutConstraint.constraintsWithVisualFormat("V:[\(attributesArray[attributeIndex-1])]-\(sliderToNextLabelDistance)-[\(attribute)]", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: viewsDictionary)
}
self.view.addConstraints(control_constraint_H)
self.view.addConstraints(control_constraint_V)
let interAttributeConstraint_V = NSLayoutConstraint.constraintsWithVisualFormat("V:[Label]-\(labelToSliderDistance)-[Slider]", options: NSLayoutFormatOptions(rawValue: 0), metrics: nil, views: attributeViewsDictionary)
//let interAttributeConstraint_H = NSLayoutConstraint.constraintsWithVisualFormat("H:[Label]-5-[Slider]", options: NSLayoutFormatOptions.AlignAllCenterX, metrics: nil, views: attributeViewsDictionary)
attributeView.addConstraints(interAttributeConstraint_V)
//attributeView.addConstraints(interAttributeConstraint_H)
//attributeView.sizeToFit()
}
}
Extra Notes: - An attributeArray looks something like this: ["Happiness", "Creativity", "Tendency_To_Slip"]
- The code is extremely messy and unnecessarily long as it is a prototype, so sorry! Please bear with it!