I've built multiple socket server apps in Node.js for a multi-user artificial intelligence app. We're looking at 1K to 10K active socket connections per box. However even when idle and with 0 active connections, some of my servers consume 50-100 MB of memory when running on Unix. I'm sure with a sensible platform like C# or C++, this should be close to 0 MB. So we are considering a port to a "better" platform. Now let my clarify my use case:
- This is not a "web server". No files are served.
- We do lots of CPU intensive data processing and certain portions have already been ported to C++ and pulled into node via native modules.
- We don't need to access much I/O (in most cases a few files are accessed, in some cases none, we don't use an RDBMS either)
We went with node because it was Unix friendly (unlike .NET) and seemed easy to use. But with its current memory consumption we need to evaluate other options. Many have compared Node.js with ASP.NET but I need to build a socket server in C# or C++.
I have significant experience with .NET and C++. There are libs like SuperSocket (used by Redgate and Telerik) that handle all of the low-level stuff in .NET. I will have to find a similar socket framework for C++.
So putting this all together, what are the advantages of using .NET or C++ over Node.js? And considering my servers are highly CPU-bound (not I/O bound) would the benefits of using .NET/C++ be significant or should I stick with Node.js? Any other comments regarding porting a Node.js app to C# or C++?
Bounty: I need advice and a recommended socket server library/implementation/example app in C# and/or C++. Must be open source. I need it to be high-performance, async and bug-free. Must support binary data transfer. Must run on Windows. Unix is a bonus.