I have been using a Game Assets collection to build a Game upon. The main problem that now arises is how to include the User Interface Buttons.
Currently a Button is a Collection of different Gradients and a certain Font. I’ve tried to convert the Images Gradient to a Background Property but have failed to do so plus the Font that is being used is a collection of Characters represented by Images.
What is the best practice to solve this problem? Use the Images as Button? What is the correct Semantic Markup?
Semantic of the Button
Thnx! for the response on this question, but it isn't about how to do it; but about the correct Semantic Markup.
Currently I've solved it with the following setup which seems reasonable.
<label>
<img src="/aButton.png" alt="Send Message">
</label>