#include <iostream>
#include <string>
using namespace std ;
enum COLOR { Green, Blue, White, Black, Brown } ;
class Animal {
public :
Animal() : _name("unknown") {
cout << "constructing Animal object "<< _name << endl ;
}
Animal(string n,COLOR c) : _name(n),_color(c) {
cout << "constructing Animal object "<< _name << endl ;
}
~Animal() {
cout << "destructing Animal object "<< _name << endl ;
}
void speak() const {
cout << "Animal speaks "<< endl ;
}
void move() const { }
private :
string _name;
COLOR _color ;
};
class Mammal:public Animal{
public:
Mammal(string n,COLOR c):Animal(n,c){
cout << "constructing Mammal object "<< _name << endl ;
}
~Mammal() {
cout << "destructing Animal object "<< _name << endl ;
}
void eat() const {
cout << "Mammal eat " << endl ;
}
};
I just started transitioning from java to C++ today, am practicing some object oriented coding to know the differences.
In the above code, I am unable to access _name from mammal class.
Does the mammal class not inherit private attributes? In this case, do I have to re-create those attributes for every inheritances?