I am using the following script, to convert touch events to mouse events. It works pretty fine, however between two touch events (for example with panning through data of a diagram) the second event is not triggered. Then the next event is triggered, the next not and so on.
So this is my function to so found here
function touchHandler(event)
{
var touches = event.changedTouches,
first = touches[0],
type = "";
switch(event.type)
{
case "touchstart": type = "mousedown"; break;
case "touchmove": type = "mousemove"; break;
case "touchend": type = "mouseup"; break;
default: return;
}
// initMouseEvent(type, canBubble, cancelable, view, clickCount,
// screenX, screenY, clientX, clientY, ctrlKey,
// altKey, shiftKey, metaKey, button, relatedTarget);
var simulatedEvent = document.createEvent("MouseEvent");
simulatedEvent.initMouseEvent(type, true, true, window, 1,
first.screenX, first.screenY,
first.clientX, first.clientY, false,
false, false, false, 0/*left*/, null);
first.target.dispatchEvent(simulatedEvent);
event.preventDefault();
}
function init()
{
document.addEventListener("touchstart", touchHandler, true);
document.addEventListener("touchmove", touchHandler, true);
document.addEventListener("touchend", touchHandler, true);
document.addEventListener("touchcancel", touchHandler, true);
}
Anyone knows why this behaviour is like that?
UPDATE: I found out, that the 'first.target' is first 'div.dragcover' and in the second try it'is 'rect' then again 'div.dragcover' and so on. Anyone knows why this is so?