I'm making a simple card game with play chips. I have a Launcher class with a JFrame and an actual Game class with a JFrame. The Launcher runs and has a play button. So after every round, the Game JFrame disposes, and adds the chips to the Player's balance, which is displayed on the Launcher. The problem being that the Launcher displays the starting balance, not the balance post-game.
I was wondering if for every instance of game.dispose() if I can tell the Launcher to update the Balance to the player's new total.