I'm writing a script that will generate a square room within a larger map. The code looks like this:
var mapSize = 10;
var map = [];
for (var x = 0; x < mapSize; x++) {
map[x] = [];
for (var y = 0; y < mapSize; y++) {
map[x][y] = 0
};
};
//Make square room within map
var roomSize = 3;
var roomType = "Kitchen"
var paintRoom = function(mapX, mapY) {
for (var j = 0; j < roomSize; j++) {
map[mapX + j][mapY] = roomType;
map[mapX][mapY + j] = roomType;
};
};
paintRoom(3, 4);
console.log(map);
The result that I want is this:
[
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, "Kitchen", "Kitchen", "Kitchen", 0, 0, 0],
[0, 0, 0, 0, "Kitchen", "Kitchen", "Kitchen", 0, 0, 0],
[0, 0, 0, 0, "Kitchen", "Kitchen", "Kitchen", 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
]
But instead I end up with this:
[
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, "Kitchen", "Kitchen", "Kitchen", 0, 0, 0],
[0, 0, 0, 0, "Kitchen", 0, 0, 0, 0, 0],
[0, 0, 0, 0, "Kitchen", 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
]
What am I missing here? I'm just starting out, and would like to figure out as much as possible on my own, so if anyone could give me a hint instead of answering outright, I would really appreciate it.