I want to make a "rate app" alert, but for some reason it gets deallocated before showing it.
Here's the code:
func showAlert() {
if #available(iOS 8.0, *)
{
let alertController = UIAlertController(title: "Rate App", message: "Rate this app now", preferredStyle: .Alert)
let neverAction = UIAlertAction(title: "Never Show This Again", style: .Destructive, handler: { (action: UIAlertAction) in
self.userDefaults.setBool(true, forKey: "rateAlertRejected")
})
let rateAction = UIAlertAction(title: "Rate Now", style: .Default, handler: { (action: UIAlertAction) in
// Rate App
})
let remindAction = UIAlertAction(title: "Remind Me Later", style: .Cancel, handler: nil)
alertController.addAction(rateAction)
alertController.addAction(neverAction)
alertController.addAction(remindAction)
presentViewController(alertController, animated: true, completion: nil)
}
else
{
// Identical code (using UIAlertView) for iOS 7 which works perfectly
}
}
The method executes (in certain conditions, but for testing purposes it does it every time) after a custom unwind segue.
Why do I have this problem? I used UIAlertController
before but I had no issues.