I'm creating a game for an experiment where the user's mouse will be tracked as they drag objects on the screen. The thing is, the game will be played on a variety of different computers with different screen sizes and resolutions (people recruited via Amazon Mechanical Turk).
My priority is not creating a dynamic page that will change sizes etc based on the user, but more so getting something that works accurately and that can allow me to collect data asap. I'd just like a way to create track the user's mouse in a way that is constant across all people (i.e. moving an object from 0,0 to 100,0 means the same relative location across users in terms of the objects position).
I'm thinking the best way to go about this would be to define an absolute sized window for the game, e.g. 600x800, whatever the largest size is that will enable the most people to do it. That way all participants' movements will be on the same sized grid system. Is this actually a reasonable solution?