i'm trying to find intersections in a polygon. specifically i'm interested in collinear intersections, where two segments just lie on top of each other and intersect on all the common part. i think it has something to do with the policy , but not sure how to define the right one. would appreciate any help.
namespace bgi = boost::geometry::index;
namespace bg = boost::geometry;
using namespace std;
typedef bg::model::d2::point_xy<double> point_2d;
typedef bg::model::polygon<boost::geometry::model::d2::point_xy<double> > Polygon;
Polygon poly;
poly.outer().push_back(point_2d(0, 10));
poly.outer().push_back(point_2d(5, 10));
poly.outer().push_back(point_2d(5, 5));
poly.outer().push_back(point_2d(2.5, 15));
poly.outer().push_back(point_2d(0, 5));
poly.outer().push_back(point_2d(0, 10));
poly.outer().push_back(point_2d(0, 20));
poly.outer().push_back(point_2d(0, 10));
typedef bg::point_type<Polygon>::type point_type;
typedef bg::detail::overlay::traversal_turn_info
<point_type,typename bg::segment_ratio_type<point_type, bg::detail::no_rescale_policy>::type> turn_info;
bg::detail::self_get_turn_points::no_interrupt_policy noInteruptPolicy;
bg::detail::no_rescale_policy robust_policy;
std::vector<turn_info> turns;
bg::self_turns<bg::detail::overlay::assign_null_policy>(
poly, robust_policy, turns, noInteruptPolicy);