I'm trying to get a background image in my canvas but when i check my console i get this error and the background does not show:
"game.js:60 Uncaught InvalidStateError: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in the 'broken' state. "
The function StartGame is linked in HTML body onload.
Is there anyone who knows how i could fix this?
Thanks :)
Here's my JSFIDDLE:
[http://jsfiddle.net/Nielsvangils/v9hL9d3k/8/][1]
HTML:
<html>
<head>
<title>Game</title>
</head>
<body onload="startGame()">
<canvas id="gamefield" width="800" height="600" style="border:1px solid #000000"></canvas>
<script src="game.js"></script>
<script src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.12.0.min.js"></script>
<p>Jump: press <b>SPACE</b></p>
</body>
</html>
Javascript:
var canvas = document.getElementById("gamefield");
ctx = canvas.getContext("2d");
var background = new Image();
background.src = "images/gamingbackground2.png";
function startGame()
{
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(background,0,0);
}