I'm stuck trying to deserialize a list of Scores. I spent my entire day searching here but couldn't find a solution.. My code looks something like this:
public class Score implements Comparable<Score>, Serializable {
private String name;
private int score;
// .......
}
public class MySortedList<T> extends...implements...,Serializable {
private ArrayList<T> list;
// ....
}
public class ScoreManager {
private final String FILEPATH;
private final String FILENAME = "highscores.ser";
private MySortedList<Score> scoreList;
public ScoreManager() {
File workingFolder = new File("src\\games\\serialized");
if (!workingFolder.exists()) {
workingFolder.mkdir();
}
FILEPATH = workingFolder.getAbsolutePath();
if ((scoreList = loadScores()) == null) {
scoreList = new MySortedList<Score>();
}
}
public void addScore(Score score) {
scoreList.add(score);
saveScores();
}
public MySortedList<Score> getScoreList() {
return scoreList;
}
private void saveScores() {
try (ObjectOutputStream out = new ObjectOutputStream(new FileOutputStream(new File(FILEPATH, FILENAME)))) {
out.writeObject(scoreList);
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
@SuppressWarnings("unchecked")
private MySortedList<Score> loadScores() {
try (ObjectInputStream in = new ObjectInputStream(new FileInputStream(new File(FILEPATH, FILENAME)))) {
return (MySortedList<Score>) in.readObject();
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
}
The loadScores() method returns just an empty MySortedList everytime. However program succesfully creates the highscores.ser file in the correct place and I have absolutely no errors. Score objects are added correctly to the MySortedList object.
Any ideas? Perhaps worth mentioning that this is a part of a bigger program made in Swing. the methods in the ScoreManager class is called when the player dies